Learning Spaces

The goal of this SIG is to enhance formal and informal learning spaces on campus.

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Learning Spaces Photostream

Sandee Seiberlich has been collecting photos from different Learning Spaces on and off campus. Have a look!

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Blackboard Buys Student-Centric Web Platform MyEdu

Blackboard Buys Student-Centric Web Platform MyEdu

by Megan O'Neil
The Chronicle of Higher Education
January 15, 2014

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Facebook in L@UW/D2L — My story

John Thomson recently sent me this article, on Blended Learning environments: Using Social networking sites to enhance the first year experience, by Joshua McCarthy, and asked about my experiences integrating Facebook in the class I'm teaching this Fall.

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Just a note that the ComETS GAME DESIGN group will be meeting regularly this semester to improve teaching and learning by decosntructing the engagement/appeal/learning in good games, and applying it to teaching.

These are fun meetings, and they challenge participants to approach education in innovative ways.

We invite you to play.

Wednesday, April 13, 2011


11:00 a.m. - 11:15 a.m. Focus Session Welcome


11:15 a.m. - 11:55 a.m. Keynote Session: Are We Making a Difference?

03/01/2011 - 12:00pm - 1:00pm
Education Building
ComETS Group, SIG, or individual member

Anna Lewis of MERIT will lead a tour of the renovated Education Building on Bascom Hill

Details soon.

In one of the more brilliant observations and elicitations of it that I've seen, Clay Shirky explains the shift in mediaspace that we currently exit within — from 1:1 (conversations, letters, telephone, etc.) and 1:many (newspaper, radio, TV, etc.) to many:many 

This was highlighted on Stephen's Web today, and I thought it was two things: 1) a cool use of Xtranormal; and 2) a nice discussion of the differences between a Learning Management System (like D2L), and a Personal Learning Environment.

The Bike BoxCheck out what two UW-Madison faculty (and David Gagnon) have done with the ARIS platform! It's Bike Box! Turbulence.org explains:

Bike Box is a participatory locative media project and database created by Sabine Gruffat and Bill Brown. Using open-source software, participants will be able to listen to and contribute geotagged audio that relates or responds to specific locations in Brooklyn, New York: Williamsburg, Greenpoint, and along the Brooklyn waterfront. The audio can take any form, including (but not limited to) sound art, personal anecdotes, field recordings, radical histories, interviews, or audio tours. The audio may be geo-coded for a specific location (i.e. a building or a street corner) or an object (i.e. a public art project or mailbox).

(video below)

Notes from Learning Spaces Community Meeting

March 26th 11:00-1:00

329 Wendt Library

A) Items of Interest

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